Quick Start

Note If you have not used DB AppMaker before, please read Preparing Windows for Android App Development first to prepare your system for building and running apps.

DB AppMaker connects to your database, extracts tables and fields information, and generates and builds an app instantly based on these information. For each selected table, it will generate a list page and view page all linked up properly.

To generate and build your first app, you just need to follow the tabs one by one and setup the options:

In this tutorial, as a quick start, you can just skip the intermediate steps and use the default settings. In other words, you can go directly from the [Database] tab to the [Generate] tab after connecting to your data source:

If you do not have a database yet, you can download the demo project first.

Generate and build the app quickly as follows:

  1. Start up DB AppMaker and choose the database type, in this example we choose "Microsoft Access":



    Note In most cases you do not output all tables from the database, enabling [Load tables dynamically] allows you to choose only the table(s) we want to use later.

  2. Select the database, click the [Connect] button to load the database information. Tables and fields information will be loaded and displayed in the Database pane on left.



  3. Select a table (e.g. Cars 2) to load the table, check the checkbox in the [Database] pane to select the table.

  4. Click "Tables" or "Views" in the [Database] pane, the table properties will be shown in the right panel, set up the [Title Field] (e.g. Model) and the [Thumbnail Field] (e.g. Picture).



  5. Click the [Generate] tab and select the follows:

    Template file - The zipped file that contains the template of the generated pages. Just use the default template shipped.
    Project folder - The folder that the generated app will reside.
    Command - Specifies how to run the app after generate. Select "Browse" to run in Ripple emulator.



  6. Press the [Generate] button, the generation process will begin. After the app is generated successfully, DB AppMaker will launch your app in Ripple Emulator.



  7. If you have installed Google USB driver and set up your phone, plug in your mobile device over USB and check if it can be detected first. (See Preparing Windows for Android App Development.) Change [Command] to "Run", press the [Generate] button again. After generation, DB AppMaker will launch your app in your mobile device.

After understanding how it works, you can then take advantages of various other options provided by DB AppMaker and setup your project more precisely. See Project Setup for full details.

 

 



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